DEVELOPMENT UPDATES

NEW SCREENSHOTS AND A WALLPAPER
posted by Jan Simon (Programmer)
on 2014-01-20

I just uploaded a ton of new screenshots to our Media section, check them out! There's also a really cool new wallpaper in there, available in two resolutions (2048x1024 and 1920x1080) and two variations (one with a big Wings Logo and one with a smaller, less obtrusive one). I think they came out really, really awesome:

Also, we entered another Reddit Screenshot Saturday which got us some nice attention, feedback and a bunch new Twitter followers.

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HOPE YOU HAD A GOOD... LAUNCH... INTO THE NEW YEAR
posted by Jan Simon (Programmer)
on 2014-01-10

We just released an update to our public alpha. We finally fixed the flickering launch tube issue (see what I did there, in the title?) and Howie played a bit with color vibrance on the explosion effects, should be even cooler now (not the colors - the EFFECTS)! We're super busy working on Wings: I'm rewriting large parts of our - sometimes hacked together - codebase and at the same time laying a ground foundation for the future multiplayer mode and Howard has just finished another Human cockpit, the Cobra. Check this out:

We've also started putting together a Press Mail List and, at the same time, got a bit more attention! For one, we've been put into PC Gamer's LIST OF BEST PC GAMES 2014. Excuse the all-caps but how cool is that? We, three regular dudes that make an indie game, are up there with the big guns! We're really excited to see what the future holds for Wings of Saint Nazaire.

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